
- LEAGUE OF LEGENDS PRO PLAYER RANKINGS MOD
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Riot Games officially opened its office in September 2006, and, as of 2013, has over 1,000 people working on League of Legends.
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League of Legends was born when a couple of very active DotA community members believed that the gameplay was so much fun and so innovative that it represented the spawning of a new genre and deserved to be its own professional game with an improved game engine.
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The idea of a successor to DotA was that it would be its own stand-alone game with its own engine, rather than another mod of Warcraft III. This is a major factor why the game is the most popular game in the world. The game has been distributed to Tencent’s growing 300 million Internet user base through its QQ Game portal. The game is distributed in China by Tencent Inc., the largest Internet value-added services company in China. It is most popular in Asian markets like China and South Korea. Riot Games has signed deals regarding the distribution of League of Legends in Asia, Europe, and North America. Riot Games self-publishes and operates the game and all of its aspects in North America. DotA is the original MOBA video game with heroes battling to conquer the battlefield, but League quickly surpassed it as the premiere game in that category.
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The original League of Legends game was released in 2009 as a new and improved version of DotA, a popular PC game from the early 2000s. League of Legends is the world’s most-watched Esport, with total and peak viewerships that not only outdistance direct competitors such as Dota 2 and Fortnite but other traditional sports events such as the Super Bowl. The 2018 Mid-Season Invitational had an overall peak concurrent viewership of 19.8 million, while the finals had an average concurrent viewership of 11 million. The 2019 League of Legends World Championship had over 100 million unique viewers, peaking at a concurrent viewership of 44 million, with a minimum prize pool of US$2.5 million.

These regional competitions culminate with the annual World Championship. Similar regional competitions exist in China (LPL), and South Korea (LCK).
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In North America and Europe, Riot Games organizes the League Championship Series (LCS), located in Los Angeles and the League of Legends European Championship (LEC), located in Berlin, respectively, each of which consists of 10 professional teams. League of Legends has a lively competitive scene, which is commonly described as the best global Esport. In September 2016, Riot Games estimated that there are over 100 million active players each month, and in September 2019, the company said that the game boasts nearly 8 million peak concurrent users each day. It routinely ranks first in the most-watched hours. League has among the largest footprints of any game in streaming media communities on platforms such as YouTube and Twitch. By July 2012, League of Legends was the most played PC game in North America and Europe in terms of the number of hours played. League of Legends was well-received upon its release and has grown exponentially in popularity, with an active fanbase around the world. There are different ways to level up your Champion during the match to strengthen your player, and it is a key race against the other team to become strong in order to win battles. The goal is to compete against an enemy team in a 5v5 battle and ultimately destroy the other team’s Nexus or home base. The game mode takes place on Summoner’s Rift, the iconic symmetrical map with 3 distinct lanes for players. Each player assumes the role of a specific Champion or hero with specific strengths and weaknesses. League of Legends is a Multiplayer Online Battle Arena game released by Riot Games in 2009.

